
If you want to see Classes page of Divinity Original Sin 2, click here. See Builds for more ideas on how to allocate points on your character. One character starts with Zandalor's Trunks and a Golden Grail. Each character will always have a source hunter backpack, 200 gold, a minor healing potion,a resurrect scroll, a paper with the character's orders, and a book on the history of source hunters. In this situation, a character would be able to reach skill level 5 one character level earlier.Ĭhoosing a particular class affects the starting gear and items a player has. This is to prevent a character from putting all of their Ability points in one skill, reaching skill level 3 by character level 2. Each character gets 5 more Attribute points, 5 Ability points, and 2 Talent points to spend as they see fit.Īll Ability points must be spent upon leaving the character creation screen, or else they are forfeited. All characters start with 5 points in each Attribute. Change line 151/152 to specify a specific integer rather than the random value, so it always spawns that entry in the DBOrigins database. Many aspects of the classes can be altered, both gameplay choices ( Attributes, Abilities, etc) and cosmetic choices (gender, skin color, hair style, portrait icon, etc). Each of the races in Divinity Original Sin 2 is unique and has its own abilities that are unavailable for the rest of the races.It is a good idea to familiarize yourself with.

When starting the game, the player will create two individual characters, one male and one female, who will be the main heroes of the game.


Classes are templates for players in Divinity: Original Sin Enhanced Edition.
